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http://dbpedia.org/resource/The_Lost_Island_of_Alanna
http://dbpedia.org/ontology/abstract The Lost Island of Alanna is a branded, grThe Lost Island of Alanna is a branded, graphic adventure video game and marketing initiative conceived and directed by Dale Leary and developed with partner Michael Hall of Raintree Media for Coca-Cola Cherry. The game was produced for the brand in the Fall of 1997 and released in the Spring of 1998. The Lost Island of Alanna represents an early example of integrated, digital, viral and social marketing using the internet. Alanna included a distributed cd-rom game, integrated social, chat rooms, under-the-cap codes, special product packaging, advertising, outdoor, and 2 promotional websites. All created, produced and managed nationally by Raintree Media throughout the full promotional duration. throughout the full promotional duration.
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http://dbpedia.org/property/artist Dale Leary , Ronald Lores , Michael Hall
http://dbpedia.org/property/designer Dale Leary
http://dbpedia.org/property/developer Raintree Media Inc.
http://dbpedia.org/property/director Dale Leary
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http://dbpedia.org/property/programmer Ronald Lores , Michael Hall
http://dbpedia.org/property/publisher The Coca-Cola Company
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rdfs:comment The Lost Island of Alanna is a branded, grThe Lost Island of Alanna is a branded, graphic adventure video game and marketing initiative conceived and directed by Dale Leary and developed with partner Michael Hall of Raintree Media for Coca-Cola Cherry. The game was produced for the brand in the Fall of 1997 and released in the Spring of 1998.f 1997 and released in the Spring of 1998.
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