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http://dbpedia.org/ontology/abstract Sub Command, subtitled Akula Seawolf 688(ISub Command, subtitled Akula Seawolf 688(I) is a submarine simulator computer game designed by and published for Windows systems by Electronic Arts in 2001. The player commands one submarine: a United States Seawolf, a Russian Akula, or a 688(I). Sub Command sports three training missions, 23 single missions, and one 14 mission campaign. The campaign can be played from either the Russian or US side, so in effect there are two campaigns. The single missions range from search and rescue, battle group escort, tailing enemy boomers, spy missions, and general-purpose search-and-destroy. Many missions strictly prohibit firing on the enemy as they are expected to mirror real life Cold War objectives and get in—get out without being seen. Some missions offer more than one choice of ownship submarine - they can play the mission as the Akula, 688(I), or the Seawolf. In multiplayer mode, this game allows up to eight players to play each other via LAN, IPX or IP connections.each other via LAN, IPX or IP connections. , Sub Command ist eine U-Boot-Simulation aus dem Jahre 2001 und Nachfolger des Spieles , entwickelt von , und verlegt von Electronic Arts.
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rdfs:comment Sub Command, subtitled Akula Seawolf 688(ISub Command, subtitled Akula Seawolf 688(I) is a submarine simulator computer game designed by and published for Windows systems by Electronic Arts in 2001. The player commands one submarine: a United States Seawolf, a Russian Akula, or a 688(I). In multiplayer mode, this game allows up to eight players to play each other via LAN, IPX or IP connections.each other via LAN, IPX or IP connections. , Sub Command ist eine U-Boot-Simulation aus dem Jahre 2001 und Nachfolger des Spieles , entwickelt von , und verlegt von Electronic Arts.
rdfs:label Sub Command
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