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http://dbpedia.org/ontology/abstract General game playing (GGP) is the design oGeneral game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context. For instance, a chess-playing computer program cannot play checkers. General game playing is considered as a necessary milestone on the way to artificial general intelligence. General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon, or are predefined manually in a domain-specific language and sent in advance to artificial players like in traditional GGP. Starting in 2013, significant progress was made following the deep reinforcement learning approach, including the development of programs that can learn to play Atari 2600 games as well as a program that can learn to play Nintendo Entertainment System games. The first commercial usage of general game playing technology was Zillions of Games in 1998. General game playing was also proposed for trading agents in supply chain management thereunder price negotiation in online auctions from 2003 on.gotiation in online auctions from 2003 on. , General game playing je odvětví umělé inteGeneral game playing je odvětví umělé inteligence, jehož cílem je tvorba programů, které jsou schopné hrát úspěšně více než jednu hru. Pro mnoho her jako jsou třeba šachy, existují speciálně navržené algoritmy, které nemohou být přeneseny do jiného kontextu. Například, program hrající šachy nemůže hrát dámu. General Game Playing system, pokud by byl správně navržen, by byl schopen pomoci i v jiných oblastech, například při poskytování inteligence pro pátrací a záchranné mise. inteligence pro pátrací a záchranné mise. , General Game Playing (GGP, deutsch: UniverGeneral Game Playing (GGP, deutsch: Universelles Spieleprogramm) ist ein Feld der Künstlichen Intelligenz (KI) in dem versucht wird allgemeine Algorithmen zu konzipieren, die in der Lage sind unterschiedliche Spiele gegen einen menschlichen Spieler oder einen anderen Player (genannt „agent“) erfolgreich zu gestalten. Der Begriff „Spiel“ bezieht sich hier auf deterministische (also zufallsfreie) Spiele mit vollständiger Information. Als Beispiele können unter anderem Tic Tac Toe, Go und Schach genannt werden. Die primär genutzte Beschreibungssprache des Players ist Game Description Language (GDL). Im Code des General-Game-Player wird über eine Reihe an Schlüsselwörtern auf die Regeln (Startzustand, Zielzustände, legale Züge, Rollen etc.) des aktuellen Spiels zugegriffen. Die Regeln eines jeden Spiels werden somit einmalig fest in GDL codiert; der GGP greift beim Spielen dynamisch auf diesen Code zu, um den besten Zug für den aktuellen Spielzustand zu finden. für den aktuellen Spielzustand zu finden. , Универсальная игровая программа — разновидУниверсальная игровая программа — разновидность программ, реализующих технологии искусственного интеллекта, умеющих играть в целый ряд игр, таких как шахматы, шашки и т. д. Чтобы подобная программа смогла играть в ту или иную игру, её правила должны быть описаны на специальном декларативном языке (DSL). Как правило это — игры с полной информацией. Одна из самых сложных задач при написании универсальной игровой программы — конструирование эффективной по формальному описанию игры. эффективной по формальному описанию игры.
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rdfs:comment General Game Playing (GGP, deutsch: UniverGeneral Game Playing (GGP, deutsch: Universelles Spieleprogramm) ist ein Feld der Künstlichen Intelligenz (KI) in dem versucht wird allgemeine Algorithmen zu konzipieren, die in der Lage sind unterschiedliche Spiele gegen einen menschlichen Spieler oder einen anderen Player (genannt „agent“) erfolgreich zu gestalten. Der Begriff „Spiel“ bezieht sich hier auf deterministische (also zufallsfreie) Spiele mit vollständiger Information. Als Beispiele können unter anderem Tic Tac Toe, Go und Schach genannt werden.Tic Tac Toe, Go und Schach genannt werden. , General game playing (GGP) is the design oGeneral game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context. For instance, a chess-playing computer program cannot play checkers. General game playing is considered as a necessary milestone on the way to artificial general intelligence.he way to artificial general intelligence. , General game playing je odvětví umělé inteGeneral game playing je odvětví umělé inteligence, jehož cílem je tvorba programů, které jsou schopné hrát úspěšně více než jednu hru. Pro mnoho her jako jsou třeba šachy, existují speciálně navržené algoritmy, které nemohou být přeneseny do jiného kontextu. Například, program hrající šachy nemůže hrát dámu. General Game Playing system, pokud by byl správně navržen, by byl schopen pomoci i v jiných oblastech, například při poskytování inteligence pro pátrací a záchranné mise. inteligence pro pátrací a záchranné mise. , Универсальная игровая программа — разновидУниверсальная игровая программа — разновидность программ, реализующих технологии искусственного интеллекта, умеющих играть в целый ряд игр, таких как шахматы, шашки и т. д. Чтобы подобная программа смогла играть в ту или иную игру, её правила должны быть описаны на специальном декларативном языке (DSL). Как правило это — игры с полной информацией. Одна из самых сложных задач при написании универсальной игровой программы — конструирование эффективной по формальному описанию игры. эффективной по формальному описанию игры.
rdfs:label General game playing , General Game Playing , Универсальная игровая программа
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